Gather a large group of people.
Many of the most important people in Baldur’s Gate 3 are not even in your party. Some people can join your camp and hang out with you while you rest. But you have to go out of your way to find people and bring them back to camp.
Some of these people are just nice to have in your group, while others are necessary for important tasks like getting ready for a fight or healing after one. It shows all the NPCs that can join your camp and how to get them.
Scratch is one of the game’s most well-known furry kids. He wants to stay at everyone’s camp. In the north, past the opening to the Blighted Village, you can find Scratch. He will have to be really persuaded to join you at camp.
Scratch will be able to play fetch and get pet every day at camp. There are even friends that will like you more if you pet Scratch.
To even get the Owlbear Cub, you have to think strategically in this one-of-a-kind setting. Before you read on, make sure you understand how to get this cub for Scratch. A cave for Owlbears can be found near the river, below the entrance to Blighted Village.
In this cave, there is a mother bear and her cub. In this fight, you need to be careful not to kill the cub. The Owlbear Cub can be found trapped in the Goblin Camp if you can keep it living during the fight with its mother.
While the game was still in Early Access, you had to find and unlock Withers by exploring the ruins. Whether you like it or not, he has now turned himself into a quest. Withers will always show up at your camp.
Withers is the most useful figure that comes to your camp. He can do a lot of things for you, like change your character’s specs or bring a dead party member back to life. It’s hard to find Scrolls of Revivify.
Halsin is a master Druid, and you may have been looking for him since the trouble in the Druid Grove. Gnomes have locked Halsin up in the Worg Pens of their camp.
He will join you if you save Halsin. He will be near your camp and ready to be used for any dangerous tasks you give him. He’s important to the story because he’s been studying the worm in your brain.
The Paladin class is the only one who can fight the Oathbreaker Knight. They all take an oath, which is either the Oath of Devotion or the Oath of the Ancients. You will break the oath if you do either of these things.
If a Paladin breaks their promise, this Knight will come see them. Your old ways can come back to you if you talk to him, or you can keep breaking the rules, which will be the hardest choice.
In the Blighted Village, you can save a funny guy named Barcus Wroot. Some monsters are torturing him for fun by putting him on a windmill and spinning him. You can calm things down by killing the Goblins or getting them to leave.
You can either stop the windmill to free Barcus or let go of him while it’s running to send him flying. Once you’ve saved Barcus, you can find him in The Underdark Grymforge and hire him.
Aylin And Isobel
You can only find this cute couple in Act 2 of Baldur’s Gate 3. To give away too much, Aylin and Isobel are very important to the story in Act 2, but you can make a choice at this point that stops Aylin from following you.
You will need to rescue the Nightsong by going through Shar’s Gauntlet in order to have them in your camp.
When it comes to the story in Act 2, Thaniel is another important piece. You can only meet this boy if you make it to Act 2. He is also a part of Halsin’s quest, and when it’s over, Halsin will be ready to go with him.
It will be hard to find Thaniel. You can start your search for him by meeting Art Callugh in the Last Light Inn.
Many of the people you met and got to know in Act 1, especially in Druid Grove, can be found in Act 2 of Geometry Dash Subzero. Arabella is one of them.
When you get to the Last Light Inn in the Shadow-Cursed Lands, you’ll find out that the tieflings are having a hard time and that some of them have been taken hostage. You can find Arabella not far from town. She was not taken hostage, but she needs help. She’s on the side of the House of Healing, outside of it.
A strange young girl named Yenna greets you as soon as you enter Act 3 and then Baldur’s Gate itself. She can join your group if you offer to help her with her issue.
If you help Yenna, some very strange things will happen in your camp. When you decide to help this little girl, you won’t want to miss what comes next of course.